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Floor spike graphic problem

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Floor spike graphic problem
  • Original author: dnel57
  • Original date: November 29, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/floor-spike-graphic-problem.71631/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Missing something that is probably a simple oversight? Just want some spike(up) tiles that will be deactivated(down) by switches. No up and down, timing ,or damage. I put in the spike graphic(up) from "Other1" in event page1 ,same as char.

Archived First Post

Missing something that is probably a simple oversight?


Just want some spike(up) tiles that will be deactivated(down) by switches.


No up and down, timing ,or damage.


I put in the spike graphic(up) from "Other1" in event page1 ,same as char.


and the deactivated spike graphic(down) from "Other1" in event page2 below char


The spikes show on the map when setting up the events.


When playtesting,the switches all work and show the deactivated state of the spikes.


The problem is that when I  playtest,the spikes (up)


themselves are invisible


and do not show?You can walk right over where they should be.


By the way,the switches will be placed in different places than where they are.


I only set them up here instead of running all around testing them.


The bottom 3 pics are map with the events


playtest-no spikes show.


After activating switches,all the deactivation(down) graphics show.


Thanks


Protected downloadProtected downloadProtected downloadProtected downloadProtected download

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Referenced Images / Attachments

Spk page 1.png
Spk page 1.png
spk page2.png
spk page2.png
map.png
map.png
playtest,no spikes show.png
playtest,no spikes show.png
test spikes down.png
test spikes down.png
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#rpg-maker-archive#vxace-support

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