My custom tile set is affecting my sprite??
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Simple enough for a child, powerful enough for a developer
So i'm still very new to Rpg Maker as a whole so this may be a simple problem but I was just testing the first custom tile set I made and for some reason it makes my sprite's lower half lighter. Does anybody know why this is happening and how to fix it? { "lightbox_close": "Close", "lightbox_next": "Next",
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