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Set Move Route Cutscene seems too choppy

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Set Move Route Cutscene seems too choppy
  • Original author: kibcob
  • Original date: November 6, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/set-move-route-cutscene-seems-too-choppy.70663/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

I've been trying to make a cutscene where a character walks through this one village except when he walks, it appears too choppy by having the character stop for a split second after making its move in the event.  Can somebody help with this? { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

I've been trying to make a cutscene where a character walks through this one village except when he walks, it appears too choppy by having the character stop for a split second after making its move in the event.  Can somebody help with this?


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This here is the autorun event of the cutscene, showing that the only things I do are change the speed and the movement. I'm not sure what the problem is, but I'm willing to bet it's something with a script.

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