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Key Items certain selecting

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Key Items certain selecting
  • Original author: Shiwo
  • Original date: October 29, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/key-items-certain-selecting.70291/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Okay! So I've got a little dilemma here. I've got a tiny little side-quest kind of thing going where the protagonist has to go find an item, and take it back to the npc. Hand it in and get the reward. Now I have that part setup perfectly fine. I'm happy with it and it does really well, except for one thing. When it comes to choosing the Key Item which I have specified it too. It lists EVERY key item I have in the game. And I can choose...

Archived First Post

Okay! So I've got a little dilemma here. I've got a tiny little side-quest kind of thing going where the protagonist has to go find an item, and take it back to the npc. Hand it in and get the reward.


Now I have that part setup perfectly fine. I'm happy with it and it does really well, except for one thing. When it comes to choosing the Key Item which I have specified it too. It lists EVERY key item I have in the game. And I can choose any of the items in order to give to the npc, which results in the quest being completed regardless of the item I've given to the npc.


I'm sorry if I'm not being as descriptive of the issue as I could. If that is the case, here are a few screenshots. These include the event I have used to code it, the Key items, and the result regardless of which item I have given to the npc.

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Downloads / Referenced Files

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Referenced Images / Attachments

Events.jpg
Events.jpg
Key Items.png
Key Items.png
Result.png
Result.png
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