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Is there any way to separate the same event with conditional branches?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Is there any way to separate the same event with conditional branches?
  • Original author: mikey1393drago
  • Original date: September 29, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/is-there-any-way-to-separate-the-same-event-with-conditional-branches.69010/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hey. Here is another problem I have. The event I've made works, but seeing as I have many of the same event on my maps, is there a way to keep them separate. It is a boulder that you can only destroy with the necessary weapon. Atm, I need nine. The problem is I'm using a switch that is turned on after the event, but as I have copied it nine times, only activating one activates them all. Is there a way to avoid doing this with switches and conditional...

Archived First Post

Hey. Here is another problem I have. The event I've made works, but seeing as I have many of the same event on my maps, is there a way to keep them separate. It is a boulder that you can only destroy with the necessary weapon. Atm, I need nine. The problem is I'm using a switch that is turned on after the event, but as I have copied it nine times, only activating one activates them all. Is there a way to avoid doing this with switches and conditional branches? And I doubt making the same event without copying will make any difference.


Below is the event.


Protected download


Protected download


Am I not supposed to use a switch so that it works separately? The plan is to have the player head to each rock and destroy it if necessary.

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Referenced Images / Attachments

Destroy the boulder.png
Destroy the boulder.png
Destroy the boulder 2.png
Destroy the boulder 2.png
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