Original Source
- Original title: Is there any way to separate the same event with conditional branches?
- Original author: mikey1393drago
- Original date: September 29, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/is-there-any-way-to-separate-the-same-event-with-conditional-branches.69010/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Hey. Here is another problem I have. The event I've made works, but seeing as I have many of the same event on my maps, is there a way to keep them separate. It is a boulder that you can only destroy with the necessary weapon. Atm, I need nine. The problem is I'm using a switch that is turned on after the event, but as I have copied it nine times, only activating one activates them all. Is there a way to avoid doing this with switches and conditional...
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Below is the event.
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Am I not supposed to use a switch so that it works separately? The plan is to have the player head to each rock and destroy it if necessary.
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