Issue with replacing standard attack
BMM_Archive · July 15, 2026
Original Source
- Original title: Issue with replacing standard attack
- Original author: Ambrose60506
- Original date: September 29, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/issue-with-replacing-standard-attack.68999/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
I am new to RPG Maker Vx Ace and am trying to replace the standard attack skill with a random skill from a set of 3 that i have created. Now i figured out how to call the a single skill from the common event, but it still shows the standard attack msg and show that it did not effect the target. so my questions would be how to 1) surpress the text output from the standard attack and 2) how to gen a random number to plugin into conditional...
Archived First Post
Now i figured out how to call the a single skill from the common event, but it still shows the standard attack msg and show that it did not effect the target.
so my questions would be how to 1) surpress the text output from the standard attack and 2) how to gen a random number to plugin into conditional statement to select the random skill.
Or maybe I am barking up the entirly wrong tree, I hope somebody can clue me in.
Protected download
Protected download
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadReferenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
Topic Summary
Loading summary...

