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Issue with replacing standard attack

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Issue with replacing standard attack
  • Original author: Ambrose60506
  • Original date: September 29, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/issue-with-replacing-standard-attack.68999/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

I am new to RPG Maker Vx Ace and am trying to replace the standard attack skill with a random skill from a set of 3 that i have created. Now i figured out how to call the a single skill from the common event, but it still shows the standard attack msg and show that it did not effect the target. so my questions would be how to 1) surpress the text output from the standard attack and 2) how to gen a random number to plugin into conditional...

Archived First Post

I am new to RPG Maker Vx Ace and am trying to replace the standard attack skill with a random skill from a set of 3 that i have created.


Now i figured out how to call the a single skill from the common event, but it still shows the standard attack msg and show that it did not effect the target.


so my questions would be how to 1) surpress the text output from the standard attack and 2) how to gen a random number to plugin into conditional statement to select the random skill.


Or maybe I am barking up the entirly wrong tree, I hope somebody can clue me in.

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