Directional Facing Enemy Challenge (SOLVED)
BMM_Archive · July 15, 2026
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Original Source
- Original title: Directional Facing Enemy Challenge (SOLVED)
- Original author: EliteFerrex
- Original date: June 24, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/directional-facing-enemy-challenge-solved.64123/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
I have a question about trying to make a little challenge for a room in a dungeon. I have an orc who sits in the middle of the room, looking up and down, trying to spot the player as he/she hops by. (See image below) { "lightbox_close": "Close",
Archived First Post
I have a question about trying to make a little challenge for a room in a dungeon.
I have an orc who sits in the middle of the room, looking up and down, trying to spot the player as he/she hops by. (See image below) Protected download
If the player is standing on the spaces above or below the Orc when he looks that direction, an event triggers that jumps them into the lava (because the Orc throws a rock at them), adn then sends them back to the starting point of the room. However, if the player is already on the square and the event has not triggered (because the Orc is looking the other way), if the Orc THEN looks at the player (while he/she is already standing on the space), the event will not activate.
Is there a way to get the event to trigger anytime the Orc looks in that direction, as opposed to only when the player first steps on the square?
Thanks in advance, everyone!
I have an orc who sits in the middle of the room, looking up and down, trying to spot the player as he/she hops by. (See image below) Protected download
If the player is standing on the spaces above or below the Orc when he looks that direction, an event triggers that jumps them into the lava (because the Orc throws a rock at them), adn then sends them back to the starting point of the room. However, if the player is already on the square and the event has not triggered (because the Orc is looking the other way), if the Orc THEN looks at the player (while he/she is already standing on the space), the event will not activate.
Is there a way to get the event to trigger anytime the Orc looks in that direction, as opposed to only when the player first steps on the square?
Thanks in advance, everyone!
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