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ATK Increased with a certain weapon

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: ATK Increased with a certain weapon
  • Original author: shockra
  • Original date: June 22, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/atk-increased-with-a-certain-weapon.63987/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I have sort of an idea of how to do this, but I need some help to get the exact code right.  I'm creating a variable-based skill point system in my game.  What I can't figure out is how to increase a character's attack power if they're using a particular weapon.  Like in the image below, I want the character to be stronger with swords, but only with swords.  I know that I need to do something involving wTypeId, but I'm not sure how to use it to create the...

Archived First Post

I have sort of an idea of how to do this, but I need some help to get the exact code right.  I'm creating a variable-based skill point system in my game.  What I can't figure out is how to increase a character's attack power if they're using a particular weapon.  Like in the image below, I want the character to be stronger with swords, but only with swords.  I know that I need to do something involving wTypeId, but I'm not sure how to use it to create the conditional.

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Referenced Images / Attachments

SkillSystem.png
SkillSystem.png
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