Original Source
- Original title: Getting a Parallel Process Event To Stop Repeating
- Original author: NightHerald
- Original date: September 18, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/getting-a-parallel-process-event-to-stop-repeating.68488/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
I'm trying to create a day/night cycle that uses pictures to add extra lighting effects. The change between pictures was too abrupt, so I added a parallel process event with many pictures at different opacities to create a smoother transition. But the transition repeats over and over again. I added a self switch and a page with the single full opacity picture, and that works for one period of day(morning), but the single picture stays through all the other time periods. If I add a switch for morning on the...
Archived First Post
Can you please help either get the parallel process to end at the last picture command, or get the self-switch-full-opacity picture to go away after the morning switch is off? This would be very useful to know for other events too.
Screenshots:
Protected download
Here are the common events that are tied to it.
Protected download
Protected download
This is what the evening should look like, just one light source in the north west.
Protected download
And this is what the morning looks like, two light sources in both the east and west.
Protected download
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadReferenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
Topic Summary
Loading summary...