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Class vs Battle System?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Class vs Battle System?
  • Original author: Feliaria
  • Original date: June 21, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/class-vs-battle-system.63957/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

So, one of my classes is a summoner. The summons are being handled by common events. However, I recently discovered that Yanfly's ATB plugin doesn't work with summoning (at least in this way). When I try to cast a summon skill, I get this error: { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

So, one of my classes is a summoner. The summons are being handled by common events. However, I recently discovered that Yanfly's ATB plugin doesn't work with summoning (at least in this way). When I try to cast a summon skill, I get this error:


Protected download


So, I'm looking for advice. I'm pretty sure I know what's causing the error, because the error doesn't occur with the skill casting, but after it's cast, which leads me to believe that the error is caused by the plugin being unable to determine the summon's ATB rate. If any of you guys know how to fix this error and keeping both my summoner and the ATB, that would be appreciated, but if not, which would be a better addition to the game? The summoner is not plot-centric, and I do have an idea for another class, but I want y'all's opinions before I decide one way or the other.

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Referenced Images / Attachments

TypeError After Summon.PNG
TypeError After Summon.PNG
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