npc character incorrectly appears to be infant of a stone column instead of behind it.
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Simple enough for a child, powerful enough for a developer
BMM Archive · July 15, 2026
In the screen shot below, my blue dragon NPC character is walking, but some how it is walking in front of the stone column instead of appearing to walk behind it. Is there something I can do inside of RPGMaker MV to ensure that the NPC dragon character walks behind the image of the stone column instead of appearing to walk right over it? If the video game screen was an adobe photoshop layer environment, the blue dragon NPC should be in front of the floor tiles but behind the stone...
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