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Original Source
Original title: Conditional Branch Variable Checking problem
Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
I've created a skill that you learn from a book, and you keep reading the book to gain experience for the skill. For that, I have created a variable and linked it to one of my characters stats. E.g. Skill name = Hypnosis, variable name = Hypnosis, Magic attack changed to "Hypnosis". Now before I continue, I am not using scripting so forgive any typos but they don't matter because it's using common events.
Archived First Post
I've created a skill that you learn from a book, and you keep reading the book to gain experience for the skill.
For that, I have created a variable and linked it to one of my characters stats.
E.g. Skill name = Hypnosis, variable name = Hypnosis, Magic attack changed to "Hypnosis".
Now before I continue, I am not using scripting so forgive any typos but they don't matter because it's using common events.
So when I read the book, I get the common event to do this;
Control Variables: [0001: Hypnosis EXP] += Random No. (1...4)
Change Parameters: [Player], MAT + Variable [0001: Hypnosis EXP]
That works perfectly.
My problem is a conditional branch that levels up the skill if you have enough experience. It's instantly failing despite me having enough EXP.
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