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Picture pixel bug

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Picture pixel bug
  • Original author: Jono99
  • Original date: August 27, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/picture-pixel-bug.67442/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

I think this may have been fixed, but I don't know. I'm making a game in RPG Maker VX Ace and in some of the maps, there are pictures that are supposed to move in relation to the map, specifically, the top left of the picture is supposed to be in the top right of the map at all times. It calculates it as follows: x = $game_map.display_x temp = x

Archived First Post

I think this may have been fixed, but I don't know. I'm making a game in RPG Maker VX Ace and in some of the maps, there are pictures that are supposed to move in relation to the map, specifically, the top left of the picture is supposed to be in the top right of the map at all times.


It calculates it as follows:


x = $game_map.display_x


temp = x


x -= temp * 32


It runs through this formula twice (once for each axis) and then shows the picture. It works fine, but when the camera moves from 0, 0, the image starts to fall out of position.


I have attached two pictures to illustrate what I'm talking about. Pay attention to the crystal visible in both pictures.


Is there any way to fix this problem? Thanks.

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Referenced Images / Attachments

A Necromancer's Tale - 57 FPS 27_08_2016 10_36_27 PM.png
A Necromancer's Tale - 57 FPS 27_08_2016 10_36_27 PM.png
A Necromancer's Tale - 57 FPS 27_08_2016 10_39_55 PM.png
A Necromancer's Tale - 57 FPS 27_08_2016 10_39_55 PM.png
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#039#rpg-maker-archive#vxace-support

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