Original Source
- Original title: Crawling up the impassable walls
- Original author: Tsukasa Fan
- Original date: August 3, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/crawling-up-the-impassable-walls.66301/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
I have just discovered new tilesets and I eagerly went about trying several new packs out. After my initial fun, I started organizing my tile sets into new tile set categories for use. I know the basic rules- X= impassible, O= passible, and *= able to go behind. after I organize my tilesets, I mark them accordingly. On one new category I used some interior pre-sets, namely the walls and floors. I copy the normal interior category exactly (which isn't hard as the A tab practically marks them for you)...
Archived First Post
After my initial fun, I started organizing my tile sets into new tile set categories for use. I know the basic rules- X= impassible, O= passible, and *= able to go behind. after I organize my tilesets, I mark them accordingly. On one new category I used some interior pre-sets, namely the walls and floors. I copy the normal interior category exactly (which isn't hard as the A tab practically marks them for you) and proceed to build. When I placed down an event, I went into test play to see if my event is going to work the way I wanted it to. That's when I noticed that my character was able to climb up the walls. I wasn't pressing any buttons other than the directional buttons, so I wasn't using the testing cheat. I figured I made an error and checked my data manager. the walls were marked impassible. I test played again. I can still climb the walls, but all the other tiles I marked impassible (in different tabs) were working just fine and stopped my character from moving on them. After doing some side-by-side comparisons to the pre-set interior tileset, I found that everything was set identically, and there was no reason for this phenomenon to occur.
First, I would like to point out that I'm not a serious producer, I tend to make stupid little games for my friends and myself. If I ever publish in the future, they'll likely be free to play.
Second, I don't mess with scripts- because i don't understand them (and by that I mean custom scripts. I use the simple, select-able commands in the event windows) so this is not a script issue.
I've never dealt with this issue before... and I have been messing around with RPG Maker VX Ace for years!
on the attached photo, notice how the normal interior category pre-set isn't allowing me to walk on the walls (like it should) and how the Custom interior category let me walk straight up the wall (like it shouldn't)
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