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Weapons not matching up to attack animation

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Weapons not matching up to attack animation
  • Original author: RLFHOG3
  • Original date: May 28, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/weapons-not-matching-up-to-attack-animation.62533/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

So here's my problem. I have a character equipped with a whip. In the system settings the weapon is indeed identified as a whip. However, when the attack animation plays in battle, she is shown holding a sword. Perhaps it's something to do with the fact i changed what the base weapon types were in the system settings? I don't know.

Archived First Post

So here's my problem.


I have a character equipped with a whip. In the system settings the weapon is indeed identified as a whip.


However, when the attack animation plays in battle, she is shown holding a sword.


Perhaps it's something to do with the fact i changed what the base weapon types were in the system settings? I don't know.


Any help figuring this out would be much appreciated. Cause obviously, i don't want the whip wielder to be using a sword when she attacks.


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Referenced Images / Attachments

Screen Shot 2016-05-28 at 1.36.40 PM.png
Screen Shot 2016-05-28 at 1.36.40 PM.png
Screen Shot 2016-05-28 at 1.37.07 PM.png
Screen Shot 2016-05-28 at 1.37.07 PM.png
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