Original Source
- Original title: Change Weapon after the 10th random battle
- Original author: Niflheimr
- Original date: May 17, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/change-weapon-after-the-10th-random-battle.61999/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Hello, I am a novice and my Idea for my game was, after a specific number of battles you fight with your weapon, it changes into a newer and stronger weapon. My weapon the Twig should evolve after the 10th random battle into the Stick. The Twig should just be replaced with the Stick. I think I need triggers to do this, but I have searched the internet for several hours and didn't find something appropriate. I anyone can help me, I would really appreciate it. The troop to battle...
Archived First Post
I am a novice and my Idea for my game was, after a specific number of battles you fight with your weapon, it changes into a newer and stronger weapon.
My weapon the Twig should evolve after the 10th random battle into the Stick. The Twig should just be replaced with the Stick. I think I need triggers to do this, but I have searched the internet for several hours and didn't find something appropriate. I anyone can help me, I would really appreciate it. The troop to battle is a Baby Slime. I don't know if I must use a common event with this or in the troop window or something entirely different. The enemies are visible running around, and this is what I tried to do:
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