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Parallax Mapping with Animated Water Tiles in MV?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Parallax Mapping with Animated Water Tiles in MV?
  • Original author: nilson
  • Original date: May 14, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/parallax-mapping-with-animated-water-tiles-in-mv.61866/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hi all : ) I've done a bit of searching but haven't found the answer for MV - I'm looking to use a mix of hand drawn parallax maps with animated water tiles. The problem I'm finding is that my maps are slightly irregular, and the small details that jut out from the drawing don't meet exactly the water tiles exactly.  I could just draw in where the water meets the land, but figured first if I could hack in a way to have the parallax appear -over- the water...

Archived First Post

Hi all : ) I've done a bit of searching but haven't found the answer for MV - I'm looking to use a mix of hand drawn parallax maps with animated water tiles.


The problem I'm finding is that my maps are slightly irregular, and the small details that jut out from the drawing don't meet exactly the water tiles exactly. 


I could just draw in where the water meets the land, but figured first if I could hack in a way to have the parallax appear -over- the water tiles.


I'm using TDDP_BindPicturestoMap and YEP_RegionRestrictions (image in spoiler)

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