Making Non-Walkable tiles Walkable using an Event?
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Simple enough for a child, powerful enough for a developer
In the attachment is shown a particular point in my game. I want my character to be able to walk on the water tiles that the flames surround. Is there any conceivable way to use an event to make these tiles walkable, but leave the others non-walkable? { "lightbox_close": "Close", "lightbox_next": "Next",
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