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Is RPG MV for me?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Is RPG MV for me?
  • Original author: adinmilo
  • Original date: May 9, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/is-rpg-mv-for-me.61631/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hey ya'll.  Done a few posts in the last few weeks about sprite sizes mainly and now comes the moment of truth about Battler sprite animations. I saw that you are only allowed 3 frames for animation, BUT you can extend them with the Yanfly plugin (or so I hear).  BUT again, I am looking to make a game thats similar in gameplay to Mario Luigi Superstar Saga and has enemies expanding and jumping and stretching (undoubtedly beyond 62x62).  {

Archived First Post

Hey ya'll. 

Done a few posts in the last few weeks about sprite sizes mainly and now comes the moment of truth about Battler sprite animations. I saw that you are only allowed 3 frames for animation, BUT you can extend them with the Yanfly plugin (or so I hear). 

BUT again, I am looking to make a game thats similar in gameplay to Mario Luigi Superstar Saga and has enemies expanding and jumping and stretching (undoubtedly beyond 62x62). 
Protected download       Is this going to be a major problem? 

Sorry about all the posts, but really just wanna know what the limitations are before I start planning development. 

Thanks

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