Hey ya'll.
Done a few posts in the last few weeks about sprite sizes mainly and now comes the moment of truth about Battler sprite animations. I saw that you are only allowed 3 frames for animation, BUT you can extend them with the Yanfly plugin (or so I hear).
BUT again, I am looking to make a game thats similar in gameplay to Mario Luigi Superstar Saga and has enemies expanding and jumping and stretching (undoubtedly beyond 62x62).

Is this going to be a major problem?
Sorry about all the posts, but really just wanna know what the limitations are before I start planning development.
Thanks
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