I am planning on players using the boat as a shortcut back to an earlier area in the game, so they don't have to go through a fairly long dungeon. While running through it, the character enters the boat, and it can do nothing but turn and spit them back out on shore. I'm not using any custom scripts or tilesets. The tile it's on is Sea, the upper left most tile in the Field set. The boat does move on the Pond tile, but that looks really weird next...
I am planning on players using the boat as a shortcut back to an earlier area in the game, so they don't have to go through a fairly long dungeon. While running through it, the character enters the boat, and it can do nothing but turn and spit them back out on shore. I'm not using any custom scripts or tilesets. The tile it's on is Sea, the upper left most tile in the Field set. The boat does move on the Pond tile, but that looks really weird next to deep sea.
This is how it looks now.
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This is what it ends up being to work.
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I am having the same problem with the Ship, it won't go into Sea tiles, but will on Pond tiles.