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Combat is messed up?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Combat is messed up?
  • Original author: Feliaria
  • Original date: May 2, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/combat-is-messed-up.61237/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I don't know if the video will take or not, but combat in my playtests are soo very slow... It took half a minute for the first actor to even move, and another ten seconds or so for the next actor... Additionally, the damage popup went to the top of the screen really quickly. How would I fix that? View attachment bandicam 2016-05-01 20-56-23-453.mp4

Archived First Post

I don't know if the video will take or not, but combat in my playtests are soo very slow... It took half a minute for the first actor to even move, and another ten seconds or so for the next actor...


Additionally, the damage popup went to the top of the screen really quickly. How would I fix that?


View attachment bandicam 2016-05-01 20-56-23-453.mp4

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#039#rpg-maker-archive#mv-support

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