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Combat is messed up?

BMM_Archive · July 15, 2026

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Combat is messed up?
  • Original author: Feliaria
  • Original date: May 2, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/combat-is-messed-up.61237/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I don't know if the video will take or not, but combat in my playtests are soo very slow... It took half a minute for the first actor to even move, and another ten seconds or so for the next actor... Additionally, the damage popup went to the top of the screen really quickly. How would I fix that? View attachment bandicam 2016-05-01 20-56-23-453.mp4

Archived First Post

I don't know if the video will take or not, but combat in my playtests are soo very slow... It took half a minute for the first actor to even move, and another ten seconds or so for the next actor...


Additionally, the damage popup went to the top of the screen really quickly. How would I fix that?


View attachment bandicam 2016-05-01 20-56-23-453.mp4

Downloads / Referenced Files

RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.

  • Local mirror: bandicam-2016-05-01-20-56-23-453.mp4
    SHA-256: d2b0eca0353c36251baea2784a6ebff66aa1b3bb2319dd1793111f69fd3b0c03
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/bandicam-2016-05-01-20-56-23-453-mp4.37372/
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