Bug Catching Challenge
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Simple enough for a child, powerful enough for a developer
Hey all, I am trying to implement a bug catching mini game. This is what I want to happen: Basically, when the player gets close to the bug (like 3 spaces away), the bug starts to flee the player and then disappears 300 frames later if the player doesn't catch it (the event erases). I am using Yanfly's event chase/flee player plug-in, however, I do not know how to get the bug to disappear after 300 frames. Have you guys got any idea how to do this? This is what...
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