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Bug Catching Challenge

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Bug Catching Challenge
  • Original author: grem333
  • Original date: May 1, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/bug-catching-challenge.61202/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hey all, I am trying to implement a bug catching mini game. This is what I want to happen: Basically, when the player gets close to the bug (like 3 spaces away), the bug starts to flee the player and then disappears 300 frames later if the player doesn't catch it (the event erases). I am using Yanfly's event chase/flee player plug-in, however, I do not know how to get the bug to disappear after 300 frames. Have you guys got any idea how to do this? This is what...

Archived First Post

Hey all,


I am trying to implement a bug catching mini game. This is what I want to happen: Basically, when the player gets close to the bug (like 3 spaces away), the bug starts to flee the player and then disappears 300 frames later if the player doesn't catch it (the event erases). I am using Yanfly's event chase/flee player plug-in, however, I do not know how to get the bug to disappear after 300 frames. Have you guys got any idea how to do this?


This is what I was trying to do, but it doesn't work.

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