Enemy Positioning system
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Simple enough for a child, powerful enough for a developer
I am currently working on a range system for enemies who can move closer or further away from the party I am currently using a combonation of Victors Animated battle and Hime's Enemy Re-Position script using states and common events to move the sprites. The problem im having is that the animation is janky. ve tried using some action poses to rememdy It but the sprites either dont move or move a little. Ive uiploaded a webm as well that demonstrates the problem View attachment position testanim.webm
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