Original Source
- Original title: Graphical glitch help, can't figure out what is wrong.
- Original author: Brontanius
- Original date: May 26, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/graphical-glitch-help-cant-figure-out-what-is-wrong.62412/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
I was doing a simple monster kill/fetch variable quest and such and even though I used the correct sprites, a different sprite comes up when I go through the event and I have no clue why. Look to below images. Bare with me because there is 8 images in the variable test. Images 1-6(page 1,2,2.1,3,4,5) are all the coding for the event which you can see. This is just in case people would like to see the actual event pages to see what the problem is. Images 7-8 (prob 1 and...
Archived First Post
Look to below images. Bare with me because there is 8 images in the variable test.
Images 1-6(page 1,2,2.1,3,4,5) are all the coding for the event which you can see. This is just in case people would like to see the actual event pages to see what the problem is.
Images 7-8 (prob 1 and 2) are the sprite problem that shows up when playtesting the game.
The sprite problem shown in images 7 and 8 only show up when I choose the option to kill the old man(shown in image: Page 2 p2). This option takes the page to event page 4 where it first shows up and after I choose to search his dead body(as shown in page 4), it takes me to page 5 where it shows up again.
Unfortunately, even though I cropped the images, they are still big and I don't know how to resize them. 2. In images 2 and 2.1 there is 2 lines of text that can't be seen where text asks if i want to give slime cores to the old man or kill them and keep them for myself. Sorry for the profanity
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