How to make an NPC only give you something if you have enough gold?
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Simple enough for a child, powerful enough for a developer
So, I think right now I have a really basic understanding of switches. I made a skeleton metal artist that can sell you a T-shirt, and refuses to sell you more than one. However, how do I make it so he refuses to give you a t-shirt if you don't have enough money? In this case, he requires 15 gold. Here's some pictures of the event. { "lightbox_close": "Close", "lightbox_next": "Next",
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