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Swapping Weapon Elements

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Swapping Weapon Elements
  • Original author: radajin
  • Original date: March 15, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/swapping-weapon-elements.58770/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

At first I thought i was dealing with a bug, but someone kindly pointed out to me i was just doing it wrong. so my question is. Dudes holding a  normal sword, cast's spell to change the swords element to fire temporarily, but i need it to remove the attack element the sword has. Here's a screen shot of the state i'm currently using with the said spell. So how do i replace the weapon element temporarily with fire? Spoiler

Archived First Post

At first I thought i was dealing with a bug, but someone kindly pointed out to me i was just doing it wrong. so my question is.


Dudes holding a  normal sword, cast's spell to change the swords element to fire temporarily, but i need it to remove the attack element the sword has.


Here's a screen shot of the state i'm currently using with the said spell. So how do i replace the weapon element temporarily with fire?

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The weapon is a normal sword with the physical element on it. I'm trying to make it to where if the player uses this ability than attacks this enemy. he will do no damage.

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So a run down of what i'm looking for, cast's fire blade, sword now ONLY does fire damage, oh , this fire immune enemy just got tougher because its immune to my weapon damage. Maybe i shouldn't have done that.

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Referenced Images / Attachments

Stateusedonactor.png
Stateusedonactor.png
Fireimmuneenemy.png
Fireimmuneenemy.png
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