Will this work for stat progression outside of battle?
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Simple enough for a child, powerful enough for a developer
Okay, I'm using Andar and Evgenij's Ability System script for skill acquisition in my game. The player has to go to a trainer to spend the skill points they get on getting skills and growing their stats. I don't want stat progression to come from leveling up. My question is thus. If I flatline the skills with their initial value like so: { "lightbox_close": "Close",
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