I've reached a problem regarding battle animations. One frame in an attack animation is supposed to be a multiple of 64x64, and the character I'm animating for needs to be 128x128, since he is slightly taller than 64 pixels. However, when I input the sprite sheet into RPG maker, it looks like this:
Protected download
As you can see, it doesn't seem like the program is aligning them properly. This is strange, since each frame has the proper distance between them. Here's the page where I uploaded the sheet:
http://www.piskelapp.com/p/agxzfnBpc2tlbC1hcHByEwsSBlBpc2tlbBiAgICUjOrdCAw/view
So, any answers? I've been able to make several 64x64 sprites work just fine in battle animations.