Tried to imitate Driftwood Gaming and failed miserably...
BMM_Archive · July 15, 2026
Original Source
- Original title: Tried to imitate Driftwood Gaming and failed miserably...
- Original author: Little Adventurer
- Original date: April 3, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/tried-to-imitate-driftwood-gaming-and-failed-miserably.59866/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Okay, something interesting that Driftwood Gaming does for his Database of Skills and such is that he categorizes them with little line breaks. I tried to do this as well, rearranging all my skills and leaving blank spaces for new ones I could potentially think up. As you can see, though... I've run into a problem. The ~~~BASIC SKILLS~~~ at the top of my list, even after being set to None and Never in scope, even after changing the notetags to "Skill #2 will be used when you select the...
Archived First Post
As you can see, though... I've run into a problem. The ~~~BASIC SKILLS~~~ at the top of my list, even after being set to None and Never in scope, even after changing the notetags to "Skill #2 will be used when you select the Attack command.", still appears in my battle window. >.< How do I get rid of this?!
Oh, and in case you're wondering why I have so many Attack skills? It's because I want my enemies to attack with more than just the basic Hit Physical animation, like a Bat would bite for example.



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