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Help fixing graphics display in game?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Help fixing graphics display in game?
  • Original author: DarkBooDev
  • Original date: March 31, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/help-fixing-graphics-display-in-game.59712/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

So i created pizel-art style sprites for my game, but when I load them into my game and start up a test run the sprites look minuscule and unappealing, with diminished pixels and disproportionate lines. Is there a way to rectify this issue? (zooming the camera, increasing character and tile sprite size, etc.)  If it matters, I'm using the Fullscreen++ script by Zeus81 for better fullscreen resolution. { "lightbox_close": "Close",

Archived First Post

So i created pizel-art style sprites for my game, but when I load them into my game and start up a test run the sprites look minuscule and unappealing, with diminished pixels and disproportionate lines. Is there a way to rectify this issue? (zooming the camera, increasing character and tile sprite size, etc.) 


If it matters, I'm using the Fullscreen++ script by Zeus81 for better fullscreen resolution.

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