Yanfly's Battle Engine keeps crashing.
BMM_Archive · July 15, 2026
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Yanfly's Battle Engine keeps crashing.
- Original author: Johnstir
- Original date: April 2, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/yanflys-battle-engine-keeps-crashing.59846/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Yeah...The Battle system just keeps crashing after turn 1 every single Time. And I don't know how to fix it. I think the pictures can help explain.... Gonna copy/paste what I asked about in regards to this issue from Facebook.
Archived First Post
Yeah...The Battle system just keeps crashing after turn 1 every single Time. And I don't know how to fix it.
I think the pictures can help explain....
Gonna copy/paste what I asked about in regards to this issue from Facebook.
Basically, the situation is that if the first turn against anything ends, the whole thing just crashes because I decided to use Yanfly's battle engine (Which would allow me to swap party members in and out if I have the required things first.) The Game crashing is seen in picture one, with Picture 2 showing how it looks when it's not crashing (Also, yes, I do have Golden Freddy, but I was gonna have him be a placeholder summon until I figure out what to use as summons)
Picture 3 shows the string of code that Picture 1 was talking about.
SOMEONE PLEASE HELP ME!!!!
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I think the pictures can help explain....
Gonna copy/paste what I asked about in regards to this issue from Facebook.
Basically, the situation is that if the first turn against anything ends, the whole thing just crashes because I decided to use Yanfly's battle engine (Which would allow me to swap party members in and out if I have the required things first.) The Game crashing is seen in picture one, with Picture 2 showing how it looks when it's not crashing (Also, yes, I do have Golden Freddy, but I was gonna have him be a placeholder summon until I figure out what to use as summons)
Picture 3 shows the string of code that Picture 1 was talking about.
SOMEONE PLEASE HELP ME!!!!
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