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A bit confused about walls

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: A bit confused about walls
  • Original author: theshaggyfreak
  • Original date: March 30, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/a-bit-confused-about-walls.59667/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

So, I'm very new to working with RPGmaker MV and I'm a bit confused on some functionality with walls. Why is it that certain walls tiles can be walked over even if they are marked with an X in the tilesets database? I'm only noticing this with these certain tiles having this issue when walking up. This is a test I did with the dungeon set that comes with MV.  I'm sure it's a mechanics of the software I'm not understanding but I'd be grateful if it could be explained...

Archived First Post

So, I'm very new to working with RPGmaker MV and I'm a bit confused on some functionality with walls. Why is it that certain walls tiles can be walked over even if they are marked with an X in the tilesets database? I'm only noticing this with these certain tiles having this issue when walking up. This is a test I did with the dungeon set that comes with MV. 


https://www.dropbox.com/s/9fgqyxs5xa3bc6o/throughwalls.mov?dl=0


I'm sure it's a mechanics of the software I'm not understanding but I'd be grateful if it could be explained to me.

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