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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Script Order
  • Original author: Burgerland
  • Original date: March 12, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/script-order.58530/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

So when I was adding the YanFly Ace Save Engine, HimeWork's Compressed Save Files, and Vlue's Autosave, I found out that the order they were in made Continue impossible, so I could only click on New Game and Shut Down. However, when I cut-and-pasted the scripts in the order of YanFly, Vlue, and HimeWorks, I found that the scripts now allowed me to use Continue. So, for those wondering, you gotta put YanFly's script above other save-related scripts. { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

So when I was adding the YanFly Ace Save Engine, HimeWork's Compressed Save Files, and Vlue's Autosave, I found out that the order they were in made Continue impossible, so I could only click on New Game and Shut Down. However, when I cut-and-pasted the scripts in the order of YanFly, Vlue, and HimeWorks, I found that the scripts now allowed me to use Continue. So, for those wondering, you gotta put YanFly's script above other save-related scripts.


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scripts.PNG
scripts.PNG
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#039#rpg-maker-archive#vxace-support

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