I want to create a simple quest- man asks for water, player brings it to him, man rewards player with some good advice. I guess I'll be using a switch since the events are on different tiles, but how do I display text after the player returns? I used a second page with the condition that the player has "River Water", but it just showed the first text and choices when I tested. Help? Clever me- it obviously won't work unless I give you the water. I've put the screenshots...
I want to create a simple quest- man asks for water, player brings it to him, man rewards player with some good advice. I guess I'll be using a switch since the events are on different tiles, but how do I display text after the player returns? I used a second page with the condition that the player has "River Water", but it just showed the first text and choices when I tested. Help?
Clever me- it obviously won't work unless I give you the water.
I've put the screenshots in a spoiler.
Spoiler
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Protected download