public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

Triggering an event on another tile

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Triggering an event on another tile
  • Original author: jvashko
  • Original date: March 19, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/triggering-an-event-on-another-tile.58978/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

So let's say I have someone walk into a room, onto an event tile.  Then, about 10 tiles away, I want cracks to appear in the ground, and another sprite (standing on the tile where the cracks are) to disappear.  How can I trigger this animation by stepping on/activating a tile far away from it? (picture included, sorry if the font is hard to read) Thanks for the help, -jvashko {

Archived First Post

So let's say I have someone walk into a room, onto an event tile.  Then, about 10 tiles away, I want cracks to appear in the ground, and another sprite (standing on the tile where the cracks are) to disappear.  How can I trigger this animation by stepping on/activating a tile far away from it? (picture included, sorry if the font is hard to read)


Thanks for the help,


-jvashko

Protected download

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

Referenced Images / Attachments

Screenshot (7).png
Screenshot (7).png
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rpg-maker-archive#mv-support

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar