Triggering an event on another tile
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Simple enough for a child, powerful enough for a developer
So let's say I have someone walk into a room, onto an event tile. Then, about 10 tiles away, I want cracks to appear in the ground, and another sprite (standing on the tile where the cracks are) to disappear. How can I trigger this animation by stepping on/activating a tile far away from it? (picture included, sorry if the font is hard to read) Thanks for the help, -jvashko {
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