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Original Source
- Original title: Restrict Movement of Certain Events
- Original author: Dare Evans
- Original date: February 28, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/restrict-movement-of-certain-events.57700/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
So, what I'm trying to do is have the player use a bow that fires an arrow when a button is pressed, and the arrow moves until it hits something solid. Which works fine, but then I also want to have a fire wand that shoots a fireball, similarly to the bow and arrow, but I want the fireball to be able to pass over any tile, including the tiles that the arrow can't pass through. I'm using Yanfly's Move Restrict Region script (https://github.com/Archeia/YEARepo/blob/master/Field/Move_Restrict_Region.rb) to make the arrow work. I'm...
Archived First Post
So, what I'm trying to do is have the player use a bow that fires an arrow when a button is pressed, and the arrow moves until it hits something solid. Which works fine, but then I also want to have a fire wand that shoots a fireball, similarly to the bow and arrow, but I want the fireball to be able to pass over any tile, including the tiles that the arrow can't pass through.
I'm using Yanfly's Move Restrict Region script (https://github.com/Archeia/YEARepo/blob/master/Field/Move_Restrict_Region.rb) to make the arrow work. I'm wondering if there's any way to set an event to ignore this script. Or if I can find some other way, that works too. Anyone have any ideas?
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