Changing TP in battle?
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Simple enough for a child, powerful enough for a developer
Is there a way to change this? I want to rename TP to EP because EP fits my use of the attribute better (It's more a true energy gauge, minus starting at 100 points, but that's a script probably, and something I'll ask about later in another post). However, in combat, it still reads as TP for cost purposes, despite the resource being called EP. Is there any way to fix this? { "lightbox_close": "Close", "lightbox_next": "Next",
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