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Keeping event erased (temporarly)

BMM_Archive · July 15, 2026

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Original Source

  • Original title: Keeping event erased (temporarly)
  • Original author: Balako
  • Original date: March 12, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/keeping-event-erased-temporarly.58514/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

i couldnt find a suitable title and that seemed like the most suitable one...ok, so... i made loads of events like in picture... and i made a variable, the variable is randomly generating numbers between 1-20. so that when i teleport into the map ill have variable set into a fixed number. when number is between number X and Y i get the event on second page.... (its part of the thought of having random generated resources in a map) when i go in, random events spawn depending on the...

Archived First Post

i couldnt find a suitable title and that seemed like the most suitable one...ok, so... i made loads of events like in picture...


and i made a variable, the variable is randomly generating numbers between 1-20. so that when i teleport into the map ill have variable set into a fixed number.


when number is between number X and Y i get the event on second page.... (its part of the thought of having random generated resources in a map)


when i go in, random events spawn depending on the numbers i set for events, i collect them...event is gone.


the question is this, i want the resources to NOT spawn back after i collect them, UNTILL the variable change again....


so the process i want in other wordings would be like... variable is 15, i get to collect 3 out of 5 items for example, i leave...come back with those 3 resources gone BUT the other 2 still there.


untill the character goes to sleep or day ends for example (thats how i plan to make variable changes...sleep and day end) then i get new variable ....


any insight on how to achieve this??


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