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A "Pit-iful" pit problem.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: A "Pit-iful" pit problem.
  • Original author: Tanukitsune
  • Original date: February 5, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/a-pit-iful-pit-problem.56309/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

I'm so sorry for posting again so soon....  I'm trying to get my character to fall through a pit, twirl while it falls and bounce. I created an animation of the trap door opening but instead of being 192*192 it appears taking up half the screen. I know I should probably have the shake before the bounce, but my main issue is the twirl while falling, I probably just have to use one of the options within the "move" options, but I can't figure out which.

Archived First Post

I'm so sorry for posting again so soon....  ;_;


I'm trying to get my character to fall through a pit, twirl while it falls and bounce.


I created an animation of the trap door opening but instead of being 192*192 it appears taking up half the screen.


I know I should probably have the shake before the bounce, but my main issue is the twirl while falling, I probably just have to use one of the options within the "move" options, but I can't figure out which.


At least I figured out how to make it fall through impassible tiles? 

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pit.png
pit.png
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#039#rpg-maker-archive#vxace-support

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