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Interruption of a move route

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Interruption of a move route
  • Original author: Asterion
  • Original date: January 25, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/interruption-of-a-move-route.55684/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

I've run into a bit of a problem with a move route failing to continue. In one section, I've got a kid running around in a circle - just a loop of moving some steps in each direction, set in the autonomous movement. There are no problems with resuming if the player stands in their way and then talks to them and/or moves, or talks to them while standing to the path's side. However, there is a problem if the player talks to them while they're on the corner of...

Archived First Post

I've run into a bit of a problem with a move route failing to continue. In one section, I've got a kid running around in a circle - just a loop of moving some steps in each direction, set in the autonomous movement. There are no problems with resuming if the player stands in their way and then talks to them and/or moves, or talks to them while standing to the path's side. However, there is a problem if the player talks to them while they're on the corner of their route and facing the player - instead of continuing, the kid will turn early, or stop entirely:


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I'm not sure what could be causing this, especially with how specifically it seems to occur, and I have no idea what could be added or changed to keep them on the route. Is anyone familiar with this sort of thing happening?

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Referenced Images / Attachments

kid running.jpg
kid running.jpg
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#039#rpg-maker-archive#vxace-support

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