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Player movement problem after autorun

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Player movement problem after autorun
  • Original author: Aime
  • Original date: January 1, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/player-movement-problem-after-autorun.54105/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Using: RPG Maker VX Ace Hello again. I'm a newbie at using rpg maker and I could really use some help. I've finally finished the third part of my cutscene after 2 days, but there seems to be a problem. After the cutscene ends, the player starts to glide over the tiles instead of walking.

Archived First Post

Using: RPG Maker VX Ace

Hello again. I'm a newbie at using rpg maker and I could really use some help.

I've finally finished the third part of my cutscene after 2 days, but there seems to be a problem.

After the cutscene ends, the player starts to glide over the tiles instead of walking.

I've looked around on google and the support forum and can't seem to find the answer.

I tried making my player transfer back onto the same map, but this didn't do anything.

I've got screenshots of my autorun event.

It takes seven picture for the first page, but until the end there were no problems.

Thank you in advance!

Edited: The last is a key.

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Downloads / Referenced Files

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Referenced Images / Attachments

autorun event 1.png
autorun event 1.png
autorun event 2.png
autorun event 2.png
autorun event 3.png
autorun event 3.png
autorun event 4.png
autorun event 4.png
autorun event 5.png
autorun event 5.png
autorun event 6.png
autorun event 6.png
autorun event 7.png
autorun event 7.png
autorun event page 2.png
autorun event page 2.png
Untitled drawing.png
Untitled drawing.png
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