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Artificial intelligence

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Artificial intelligence
  • Original author: gallo101
  • Original date: December 14, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/artificial-intelligence.52964/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

I need some help with the artificial intelligence. In my game, there are some people walking in a specific pattern. I want to make a person stop when he see the player, have a baloon icon and load the game over screen. I know how to do this last three things, the thing that i don't know is: how can i make the event start when the player is seen by the NPC?  I'm not so good at english, so i attached a file to make you understand better. { "lightbox_close": "Close",

Archived First Post

I need some help with the artificial intelligence. In my game, there are some people walking in a specific pattern. I want to make a person stop when he see the player, have a baloon icon and load the game over screen. I know how to do this last three things, the thing that i don't know is: how can i make the event start when the player is seen by the NPC? 

I'm not so good at english, so i attached a file to make you understand better.

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