Artificial intelligence
BMM_Archive · July 15, 2026
Original Source
- Original title: Artificial intelligence
- Original author: gallo101
- Original date: December 14, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/artificial-intelligence.52964/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
I need some help with the artificial intelligence. In my game, there are some people walking in a specific pattern. I want to make a person stop when he see the player, have a baloon icon and load the game over screen. I know how to do this last three things, the thing that i don't know is: how can i make the event start when the player is seen by the NPC? I'm not so good at english, so i attached a file to make you understand better. { "lightbox_close": "Close",
Archived First Post
I'm not so good at english, so i attached a file to make you understand better.
Protected download
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadReferenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
Topic Summary
Loading summary...
