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How Can I edit the "Face" for SV/TV/TVD sprites?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: How Can I edit the "Face" for SV/TV/TVD sprites?
  • Original author: EonRising
  • Original date: February 8, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/how-can-i-edit-the-face-for-sv-tv-tvd-sprites.56472/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

So I don't think it's possible to do directly, but what is the best way to name and organize files so that I can change the shape of the face in the SV/TV/TVD sprites? The current issue I'm having is that I have anthopromorphic snakes that have drastically different head sizes and shapes. { "lightbox_close": "Close",

Archived First Post

So I don't think it's possible to do directly, but what is the best way to name and organize files so that I can change the shape of the face in the SV/TV/TVD sprites?


The current issue I'm having is that I have anthopromorphic snakes that have drastically different head sizes and shapes. Protected download


So I've started work on the SV sprites, but I don't know how I should name the files. 


Protected download


My first thought was to name it as an accessory, like I did with the beaks of my avian characters but that wouldn't work because the head is still skin and needs to be recolored as such. I though about making it the eyebrows, which seems to be the best option except that the eyes would probably wind up being colored like the hair, not the eyes. 


So does anyone have any solutions? 


Or am I just doing something wrong and "SV_face..." is actually a usable file set? 

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Referenced Images / Attachments

snake wip2.png
snake wip2.png
snake head WIP.png
snake head WIP.png
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