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Resetting doors on a map.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Resetting doors on a map.
  • Original author: GodOfKnockers
  • Original date: February 17, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/resetting-doors-on-a-map.57044/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I having an issue with the doors on a map for my game. When you leave one map to go to another (Door Event, transfer player), and you head back to the last map, the doors are closed.  In this map, to save time and space, The sections are all on one large map, and the user teleports to different parts of that map. My issue is that when I move back to those other areas, the doors I went through before remain open, and I need them closed.

Archived First Post

I having an issue with the doors on a map for my game.


When you leave one map to go to another (Door Event, transfer player), and you head back to the last map, the doors are closed. 


In this map, to save time and space, The sections are all on one large map, and the user teleports to different parts of that map.


My issue is that when I move back to those other areas, the doors I went through before remain open, and I need them closed.


My question is, can I reset the door event to it's unopened state?


Here is a look of the map that I am working on.


PS. If none of this makes little sense or is hard to follow, my apologies. It's late at night as I wrote this, and I'm dead tired.

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Referenced Images / Attachments

Map023.png
Map023.png
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