Resetting doors on a map.
BMM_Archive · July 15, 2026
Original Source
- Original title: Resetting doors on a map.
- Original author: GodOfKnockers
- Original date: February 17, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/resetting-doors-on-a-map.57044/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
I having an issue with the doors on a map for my game. When you leave one map to go to another (Door Event, transfer player), and you head back to the last map, the doors are closed. In this map, to save time and space, The sections are all on one large map, and the user teleports to different parts of that map. My issue is that when I move back to those other areas, the doors I went through before remain open, and I need them closed.
Archived First Post
When you leave one map to go to another (Door Event, transfer player), and you head back to the last map, the doors are closed.
In this map, to save time and space, The sections are all on one large map, and the user teleports to different parts of that map.
My issue is that when I move back to those other areas, the doors I went through before remain open, and I need them closed.
My question is, can I reset the door event to it's unopened state?
Here is a look of the map that I am working on.
PS. If none of this makes little sense or is hard to follow, my apologies. It's late at night as I wrote this, and I'm dead tired.

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- Local mirror: 18451-9a60a1fd69c7d32dbcef619e4560ff61.png
SHA-256:c1804525e040170b385f83edac22564ad0ad71a0d63baa90e17b35f00122aa4c
Original attachment URL: https://forums.rpgmakerweb.com/attachments/map023-png.31903/
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