Skills using common events
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Simple enough for a child, powerful enough for a developer
I am currently working on a class called Card fighter. (any skill suggestions are welcome) But right now my problem is the skill i created called Draw. Draw is supposed to cast one random spell for example fire on one random target. The way I had set it up is below with the skill running this common event but when I test it the skill is grayed out. Can anyone help me out? { "lightbox_close": "Close", "lightbox_next": "Next",
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