public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

3 Followers

Trying to check partyAgility vs. troopAgility in event

BMM_Archive · July 15, 2026

BMM_Archive
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Trying to check partyAgility vs. troopAgility in event
  • Original author: jonthefox
  • Original date: February 1, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/trying-to-check-partyagility-vs-troopagility-in-event.56070/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I made a Common Event that runs when the player uses a "Flee" skill in battle. As you can see in the screenshot, I set two variables...one for the party's agility, and one for the troop's agility.  I then made a conditional where if party agility is greater than troop agility, it aborts the battle...otherwise it returns a message telling the player that the party agility is not greater than the enemy's. Well, no matter how high I set my party's agi and how low I set the enemy's agi,...

Archived First Post

I made a Common Event that runs when the player uses a "Flee" skill in battle.


As you can see in the screenshot, I set two variables...one for the party's agility, and one for the troop's agility.  I then made a conditional where if party agility is greater than troop agility, it aborts the battle...otherwise it returns a message telling the player that the party agility is not greater than the enemy's.


Well, no matter how high I set my party's agi and how low I set the enemy's agi, it keeps going to the "else" branch, i.e. it returns the message and does not abort the battle.  


I feel like I must be doing something wrong with the way I set up this common event - could anyone tell me what it is and how to fix it?  Thanks much in advance.

CommonEvent.png

Downloads / Referenced Files

RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.

  • Local mirror: 17623-6a525fbd5ea713dd0522a87965b58cda.png
    SHA-256: 53119f5f806914236ff0ff3f036a37eb9f29f6b65d207634e514cb21005b5bc4
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/commonevent-png.30611/

Referenced Images / Attachments

CommonEvent.png
CommonEvent.png
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

Replies (0)

No replies yet.

0 replies 27 views

Log in to reply.