Flat world map waterfall help
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Hey guys, for my current project, I am creating a world that is flat and I wish to have the water running off the edges. Now, in the attached pic, I can make that effect happen on the tiles that "face" the screen, but how could I do it on the tiles that the utilized event doesn't fit? Any sort of advice would be appreciated, even if it is a different way of achieving the desired effect, thank you. { "lightbox_close": "Close", "lightbox_next": "Next",
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