Original Source
- Original title: using a time tracking common event in my planting system
- Original author: faunlette
- Original date: October 13, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/using-a-time-tracking-common-event-in-my-planting-system.45867/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
hii hi !! im back after like...five minutes lmao. i've been working on this all day and cant quite seem to figure it out! i'm using http://blog.rpgmakerweb.com/tutorials/tracking-time-in-common-events/ this tutorial to track time in my game. i want to make it so after a certain amount of minutes//hours//days//whatever, a plant grows! my base event and the common event are all shown below in screenshots. { "lightbox_close": "Close", "lightbox_next": "Next",
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(( common event ))
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right now i have it set up so they grow after 3 cycles of watering- i'd like to set it up so you need both three waterings and a certain amount of time to have passed before the plant grows. is this possible? thank you so much in advance for your asistance!!
edit;; ALSO please speak as if you're explaining this to a small child. i need all the help i can get lmao
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