Original Source
- Original title: CGT Nametag-Based Font Changer
- Original author: CG-Tespy
- Original date: July 18, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/cgt-nametag-based-font-changer.124194/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Nametag-Based Font Changer By CG-Tespy Introduction This plugin allows you to have message boxes' fonts change based on the nametags being displayed. You know how the dialogue of Sans and Papyrus from Undertale, is rendered in the fonts that are their namesakes? You can pull off the same effect with this plugin! ^_^
Archived First Post
By CG-Tespy
Introduction
This plugin allows you to have message boxes' fonts change based on the nametags being displayed. You know how the dialogue of Sans and Papyrus from Undertale, is rendered in the fonts that are their namesakes? You can pull off the same effect with this plugin! ^_^
Features
See the Introduction section.
How to Use
See the User Guide included with the download.
Plugin/Script
Source
Download
Requirements/Dependencies
- YEP MessageCore
- CGT CoreEngine MV
RMMV Versions Tested With
- Non-beta 1.6.2
- 1.5.1
Terms of use
Free for commercial and non-commercial use. Please make sure to credit me and any of the contributing coders mentioned in the plugin's Help section.
Credits
- Programming
- CG-Tespy
- External MV APIs
- Fenix Tools Contributors
- Fenix Tools Library
- YEP MessageCore Devs
- YEP MessageCore plugin
- Fenix Tools Contributors
Features Mentioned
- See the Introduction section.
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Terms of use Free for commercial and non-commercial use. Please make sure to credit me and any of the contributing coders mentioned in the plugin's Help section. Credits Programming
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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