Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Dice MV
- Original author: ovate
- Original date: November 25, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/dice-mv.130299/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
KURAGE_Dice - 2017/08/03 Creator name: Y.KURAGE Introduction Dice plugin with pictures and rolling animation.
Archived First Post
KURAGE_Dice - 2017/08/03
Creator name: Y.KURAGE
Introduction
Dice plugin with pictures and rolling animation.
img/pictures is where 6 dice images are used.
Note: Picture 1 is default for dice picture from plugin parameters. Pictures and sounds are included in project download.
Features
- Show the dice from plugin command "showDice"
- Then you roll the dice from plugin command "throwDice"
- Dice result will be based on the variable you set in plugin parameter.
Plugin commands:
Show the dice at coordinates specified by X Y.
Dice variable # is through 1 to 4.
Ex: showDice 300 600 1 2
Roll dice for specified dice group number.
If you ignore dice group number, dice roll goes to all dice groups.
Removes dice from specified dice group number.
If you ignore dice group number, all dices of dice group are deleted.
Another note: removeDice also removes dice pictures
Preview
For version with 2 dices, example event is included in project dropbox link.
Keep in mind that it may require a practice roll for two variables to be used.
Credit and Thanks: Y.KURAGE
Terms of Use- Free for commercial and non-commercial use.
License - MIT License: http://opensource.org/licenses/mit-license.php
Demo link: https://github.com/ovate/RMMV-Dice/archive/refs/heads/main.zip
Source:
https://github.com/kurageya0307/DiceMV
Dice images and sounds licensed under Public Domain. Free free to use them
Edit:
This can be evented without a plugin for more dynamic use. For example, here's a tutorial from shunroid and Extra. (uses static image)
https://forums.rpgmakerweb.com/index.php?threads/shunroid-dice-game-event.130167/#post-1139100
Creator name: Y.KURAGE
Introduction
Dice plugin with pictures and rolling animation.
img/pictures is where 6 dice images are used.
Note: Picture 1 is default for dice picture from plugin parameters. Pictures and sounds are included in project download.
Features
- Show the dice from plugin command "showDice"
- Then you roll the dice from plugin command "throwDice"
- Dice result will be based on the variable you set in plugin parameter.
Plugin commands:
Code:
showDice X Y DiceVar# #ofDice
Dice variable # is through 1 to 4.
Ex: showDice 300 600 1 2
Code:
throwDice DiceVar#
If you ignore dice group number, dice roll goes to all dice groups.
Code:
removeDice DiceVar#
If you ignore dice group number, all dices of dice group are deleted.
Another note: removeDice also removes dice pictures
Preview
For version with 2 dices, example event is included in project dropbox link.
Keep in mind that it may require a practice roll for two variables to be used.
Credit and Thanks: Y.KURAGE
Terms of Use- Free for commercial and non-commercial use.
License - MIT License: http://opensource.org/licenses/mit-license.php
Demo link: https://github.com/ovate/RMMV-Dice/archive/refs/heads/main.zip
Source:
https://github.com/kurageya0307/DiceMV
Dice images and sounds licensed under Public Domain. Free free to use them
Edit:
This can be evented without a plugin for more dynamic use. For example, here's a tutorial from shunroid and Extra. (uses static image)
https://forums.rpgmakerweb.com/index.php?threads/shunroid-dice-game-event.130167/#post-1139100
Features Mentioned
- Show the dice from plugin command "showDice"
- Then you roll the dice from plugin command "throwDice"
- Dice result will be based on the variable you set in plugin parameter.
- Plugin commands:
- Code:
- showDice X Y DiceVar# #ofDice
- Show the dice at coordinates specified by X Y.
- Dice variable # is through 1 to 4.
- Ex: showDice 300 600 1 2
- throwDice DiceVar#
- Roll dice for specified dice group number.
- If you ignore dice group number, dice roll goes to all dice groups.
- removeDice DiceVar#
- Removes dice from specified dice group number.
- If you ignore dice group number, all dices of dice group are deleted.
- Another note: removeDice also removes dice pictures
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Credit and Thanks: Y.KURAGE Terms of Use- Free for commercial and non-commercial use. License - MIT License: http://opensource.org/licenses/mit-license.php Demo link: https://github.com/ovate/RMMV-Dice/archive/refs/heads/main.zip
Creator Claims / Removal
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